Barbarian
d12 hit die
- Primary
- Strength
- Saves
- Strength, Constitution
- Armour
- Light, Medium, Shields
- Weapons
- Simple, Martial
- Path
- Path of the Berserker, at level 3
What the game runs
- Lv 1 Rage — Shrug off physical damage and hit harder while it lasts.
- Lv 2 Danger Sense — Advantage on Dexterity saves against anything you can see coming.
- Lv 2 Reckless Attack — Throw your weight into it — advantage on your Strength attacks, and everyone gets advantage back on you.
- Lv 5 Extra Attack — Two swings instead of one, every time you take the Attack action.
- Lv 5 Fast Movement — Ten more feet of speed, so long as you are not in heavy armour.
- Lv 9 Brutal Critical — Another weapon die on every melee critical — and it stacks with a half-orc's.
Printed on the sheet
- — Unarmored Defense